GO NOW, GO FAST!

Leslie's design journal: too much think, not enough GO!
Know if you’re *hacking together* or *hacking apart*. OH @ SXSW

A game designer is...

“One of the challanges of being a game designer is that there isn’t really an established discipline of game design. So it is difficult to acquire the fundamental skills of the field, or even to know what they are. In general, I would say that the skills a game designer needs are similar to those of an interacive designer or industrial designer. At the core is the ability to structure a participatory experience by understanding how dynamic systems function. THe trick is understanding how these formal systems relate to the experiences of payers in terms of desire, aesthetics, communicaiton, emotion, representation, meaning, and other vectors of the multivalent play experience.”

-From an interview with Eric Zimmerman, CEO of gameLab in “Education of a design entrepreneur” edited by Steven Heller.

‘Giles Turnbull finds it hard to write a meaningful bio, despite being a professional writer for some 15 years now. That’s horrifying. It’s frightening.’ ————————-Yes, it is. Already, I’ve spent longer writing the bio than I did writing the article it is supposed to sit alongside. I must never admit this in public. Imagine the ridicule. Giles Turnbull (I feel his pain.)
Majestic, even in ruin. Thanks Zach.
Majestic, even in ruin. Thanks Zach.
Generating complexity for complexity’s sake is similar to shouting complete nonsense at the top of your voice. Both are embarrassments that are best avoided, but when you are young it is the best way to attract attention. John Maeda

Good design is…
innovative.
makes a product useful.
aesthetic.
helps us to understand a product.
unobtrusive.
honest.
durable.
consequent to the last detail.
concerned with the environment.
as little design as possible.

Back to purity, back to simplicity.

Dieter Rams

Where did the heirloom go?


Has consumption killed the heirloom? Or is it our longer and longer lifespans?  Tell me in person what heirlooms you have or expect to receive.